//ドラッグで動かしたいオブジェクトにアタッチ using UnityEngine; public class DragTest : MonoBehaviour { Vector2 startPos; Vector2 s […]
using UnityEngine; public class MouseDrag : MonoBehaviour { private Vector3 objectPoint; void OnMouseDrag() { […]
using UnityEngine; using UnityEngine.UI; //Textを使用する為追加。 using System; //DateTimeを使用する為追加。 public class Timete […]
using UnityEngine; public class Accelerator : MonoBehaviour { float speed = 8.0f; float angularSpeed = 360.0f; […]