MyUnityTest

 2023.09.13 unityC#  
 2023.09.12 unityC#  
 2023.09.12 unityC#  
 2023.09.12 unityC#  
 2023.09.10 unityC#  
 2023.09.09 unityC#  
 2023.09.09 未分類  

//GameObjectに using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class Score : […]

//Playerに using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class MovingObj : […]

using UnityEngine; public class Enemy : MonoBehaviour { Transform playerTr; [SerializeField] float speed = 2; […]

//Canvas内の動かしたいobjectにattach //EventTriggerの設定 //OnBeginDrag //OnDrag //OnEndDrag //JumpPos using UnityEngine; […]

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