using UnityEngine; public class Accelerator : MonoBehaviour { float speed = 8.0f; float angularSpeed = 360.0f; […]
//GameObject in attach using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public clas […]
using UnityEngine; public class TouchZoom : MonoBehaviour { public Vector2 startPos; public Vector2 mouseStart […]